Game Interface and Operation Essentials
Interface GuideOperation TutorialGetting Started
Briefly introduces common interface areas such as resource display, build entry, and status panel to help you get started quickly.

Common interface sections:
- Resource area: gold, energy/items, wave timer;
- Build area: open build menu from interactive tiles, choose economy/attack/control/utility;
- Status area: shows building level, cost, range, passive/active effects.
Operation flow: select tile → open build → confirm; click buildings to view details and upgrade. Interfaces may vary by version or mode—follow in-game prompts.
Easy-to-miss details:
- Pay attention to numeric changes in building descriptions (fire rate, range, multipliers);
- Check whether buffs are area-based to place them appropriately;
- Use hotkeys or quick actions to improve efficiency.